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Terms & Conditions

Alternate Games Continued E

Hand  Payout
Straight Flush or higher  5:1
Three of a Kind  4:1
Straight  1:1

PAIR PLUS

Hand  Payout
Mini Royal (AKQ suited)  100:1
Straight Flush  40:1
Three of a Kind  30:1
Straight  5:1
Flush  4:1
Pair  1:1

6 CARD BONUS

Hand  Payout
Royal Flush  1000:1
Straight Flush  200:1
Four of a Kind  100:1
Full House  20:1
Flush  15:1
Straight  10:1
Three of a Kind  7:1
Ante bet payout is  1:1
Play bet payout is  1:1

Malfunction voids all pays and play.

Return to Player

The optimal theoretical return-to-player percentage is:

  • 63% - Ante bet
  • 51% - Pair Plus bet
  • 44% - 6 Card Bonus bet

Caribbean Stud Poker

Game Rules

  • Caribbean Stud Poker is a variant of the popular Texas Hold'em poker. Caribbean Stud Poker differs from Texas Hold'em in that it is played against the house rather than against other players.
  • The aim of Caribbean Stud Poker is to beat the dealer's hand by getting the best possible five-card hand.
  • An unlimited number of players can play simultaneously at one Caribbean Stud Poker table. Each player can take only one seat at the table.
  • Caribbean Stud Poker is played with one standard 52-card deck (Jokers are excluded). Only one game is played with one deck of cards, and cards are shuffled after each game round.
  • To start the game round, place your initial bet in the Ante spot. The dealer will deal five face-up cards to you and one face-up card plus four face-down cards to himself/herself.
  • You must decide whether to PLAY 2X or FOLD. Choose PLAY 2X to continue the round by placing a Play bet equal to double your Ante. Choose FOLD to end the round, thereby forfeiting your Ante.
  • After you have made your decision, the dealer will reveal his/her four remaining cards. To decide the winner, the highest-ranking hand that can be formed from your five cards is determined and compared with the dealer's hand.

Side Bets

5+1 BONUS

  • The 5+1 BONUS bet is an optional side bet. You win on your 5+1 BONUS bet when your five cards plus the dealer’s first face-up card can create a five-card poker hand of Three of a Kind or better.
  • At the start of a new game round, you will be given the option to place a 5+1 BONUS bet after you have placed an Ante bet that is equal to or greater than the minimum amount. After your Ante has been accepted, the 5+1
  • BONUS betting spot will be enabled and blink:
  • All bets must be placed before betting time expires. Once betting time has expired, the dealer will deal five faceup cards to the player and the first face-up card to the dealer.
  • You must then make a decision to PLAY 2X or FOLD, but this decision will not affect the outcome of your 5+1

BONUS bet.

At the end of the round, the dealer will turn all his/her cards face-up and announce the result. Winning players are also notified by an animation:

Jackpot Bet

  • The jackpot bet is an optional side bet that allows you to win a share of the large progressive jackpot! The amount of the progressive jackpot grows steadily over time as more jackpot bets are placed by players at several different participating casinos. Eventually, the jackpot is hit when a player who has placed a jackpot bet at a participating table gets a Royal Flush.
  • All players who have placed a jackpot bet in the winning game round share the total amount of the progressive jackpot. The amount of your potential share of the progressive jackpot is thus based on all jackpot bets that have been placed by players at participating game tables in the current round.
  • The optional jackpot bet also allows you to win an additional prize of a fixed amount when you personally get a hand of Three of a Kind or better!
  • At the start of a new game round, place your optional jackpot bet in the circular field labelled "JACKPOT" after you have placed your ante bet and before betting time expires.
  • Once accepted, your jackpot bet will be added to the total amount of the progressive jackpot. Each participating player places the jackpot bet in the currency used at his/her casino, and the current amount of the progressive jackpot and your potential share of the progressive jackpot are displayed in your currency in the JACKPOT paytable. When you win a share of the progressive jackpot, you will be paid in your own currency.
  • The fixed prizes for getting a good hand (from Three of a Kind to a Straight Flush) are also displayed in your own currency.
  • Your decision to PLAY 2X or FOLD your hand does not affect your ability to win a share of the progressive jackpot in the game round.
  • If the game round is cancelled, your jackpot bet will be refunded along with your other bets. If you held a potential prize-winning hand according to the JACKPOT paytable in a cancelled game round, the decision to manually compensate you will be made by your game provider.

Winning Hands

  • The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
  • An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

Possible hands from the highest payouts to the lowest:

  • Royal Flush is a Straight Flush that contains the Ace, King, Queen, Jack and 10 all in the same suit. In the case of a tie, the player gets their initial bet back and the outcome of the game is a PUSH.
  • Straight Flush is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts. Two Straight Flushes are ranked by comparing the highest card of each. In the case of a tie, the player gets their initial bet back and the outcome of the game is a PUSH.
  • Four of a Kind is a hand that contains all four cards of one rank plus any other card. For example, four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat those with lower ranking cards. If two Four of a Kinds are of equal rank the fifth card (the ‘Kicker’) is used to break the tie. In the case of a tie, the player gets their initial bet back and the outcome of the game is a PUSH.
  • Full House is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two Full House hands, the one with the higher ranking three cards wins. In the case of the three cards being of the same value in Full House (and therefore tied), the two cards of the same value are ranked against each other. In the case of a tie, the player gets their initial bet back and the outcome of the game is a PUSH.
  • Flush is a hand where all five cards are of the same suit, but not sequential, e.g. five cards that are all Clubs. Two Flushes are compared as if they were high card hands; the highest-ranking card in each hand is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
  • Straight is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two Straights are ranked by comparing the highest card in each hand. Two Straights with the same high card are of equal value and therefore tie, as suits are not used to separate them.
  • Three of a Kind is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeats lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers (that is, the other two cards in the hand) are compared to break the tie.
  • Two Pairs is a hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the highest value Kicker determines the winner.
  • Pair is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order and the highest value Kicker determines the winner.
  • High Card is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card. If two hands have the same High Card value, the other cards in the hand are compared in descending order to determine the winner.

Game Outcomes and Payouts

The outcomes are determined by comparing the player’s and dealer’s best five-card hands (combining the player/dealer two cards with the five community cards).

The dealer must have at least an Ace plus a King or better card to qualify.

Outcomes quick-reference table

The quick way to check game outcomes, whether you win, lose or tie.

Result  ANTE  PLAY
Dealer does not qualify and you win  1:1  Push
Dealer qualifies and you win  1:1  Win*
Dealer qualifies and you lose  Lose  Lose
Dealer qualifies and you tie  Push  Push
Player folds  Lose  Lose

*Play bet pays according to the Play payout table below.

Play bet

Hand  Payout
Royal Flush  100:1
Straight Flush  50:1
Four of a Kind  25:1
Full House  10:1
Flush  7:1
Straight  5:1
Three of a Kind  3:1
Two Pairs  2:1
One Pair or less  1:1

5+1 BONUS

Hand  Payout
Royal Flush  1000:1
Straight Flush  200:1
Four of a Kind  100:1
Full House  20:1
Flush  15:1
Straight  10:1
Three of a Kind  7:1

JACKPOT

Hand

Royal Straight Flush  100% of Jackpot**
Straight Flush 2500
Four of a Kind  250
Full House  50
Flush  25
Straight  10

Three of a Kind 3

*The progressive jackpot, stated in your own currency, is the top prize shared among all players who have placed a jackpot bet in the winning game round.

The prizes you can win individually for a hand of Three of a Kind or better (up to a Straight Flush) are indicated in your own currency.

Ante bet payout is 1:1.

Malfunction voids all pays and play.

Return to Player

  • The optimal theoretical return-to-player percentage is 96.30%.
  • The optimal theoretical return-to-player percentage on total wager is 98.19%.
  • The optimal theoretical return-to-player percentage for 5+1 BONUS bet is 91.44%.
  • The optimal theoretical return-to-player percentage for JACKPOT bet is 81.84%.

Blackjack Games

Blackjack Tables

The Following Game rules applies to:

  • Blackjack Tables A to Z and or 1 to 100
  • Salon Prive Blackjack Tables A to Z and or 1 to 100
  • Infinite Blackjack
  • Blackjack Silver Tables A to Z and or 1 to 100
  • Blackjack Party
  • Blackjack Diamond VIP
  • Speed Blackjack Tables A to Z and or 1 to 100
  • Blackjack Premium VIP
  • Blackjack VIP Tables A to Z and or 1 to 100
  • Blackjack White Tables A to Z and or 1 to 100
  • Blackjack VIP Alpha
  • Blackjack VIP Beta
  • Blackjack VIP Gamma
  • Blackjack Platinum VIP
  • Blackjack Grand VIP
  • Blackjack Fortune VIP
  • Speed VIP Blackjack Tables A to Z and or 1 to 100

Game Objective

The objective of Blackjack is to achieve a higher card count than the dealer, but without going over 21. The best hand is Blackjack – when the sum of values of the first two cards dealt is exactly 21. You compete only against the dealer, not against other players.

  • Played with 8 decks.
  • Dealer always stands on 17.
  • Double Down on any 2 initial cards.
  • No Double Down after Split.
  • Split initial cards of equal value.
  • Only one Split per hand.
  • Single card dealt to each Split Ace.
  • Insurance offered when dealer shows an Ace.
  • Blackjack pays 3 to 2.
  • Insurance pays 2 to 1.
  • Push game when hands tie.

Game Rules

The game is hosted by a dealer and allows up to 7 players seated at the Blackjack table.

The game is played with 8 standard 52-card decks. Card values in Blackjack are as follows:

  • Cards from 2 to 10 are worth their face value.
  • Face cards (Jacks, Queens and Kings) are each worth 10.
  • Aces are worth 1 or 11, whichever is more favourable to the hand. Note that a soft hand includes and

Ace worth 11.

After the allotted betting time has expired, the dealer deals one card face up to each player. Dealing starts with the first player to the dealer’s left and continues clockwise, ending with the dealer. The dealer then deals a second card face up to each player but the dealer's second card is dealt face down. The value of your initial handis displayed next to your cards.

Blackjack

If the value of your initial two-card hand is exactly 21, you have Blackjack!

Insurance

If the dealer’s upcard is an Ace, you are given the option to purchase insurance to offset the risk that the dealer has Blackjack – even when you have Blackjack yourself. The amount of insurance is equal to one half of your main bet, and the insurance bet is settled separately from the bet on your hand. The dealer then peeks at the value of his/her downcard to check for Blackjack. If the dealer does not have Blackjack, the round continues. If the dealer has Blackjack, but you do not, the dealer’s hand wins. If you and the dealer both have Blackjack, the game ends in a push and your bet is returned. Note that when the dealer’s upcard is a 10 or face card, you will not be given the option to purchase insurance, and the dealer will not peak at his downcard to check for Blackjack.

Double Down, Hit or Stand

When the dealer does not have Blackjack upon checking his/her two initial cards, players are given the chance to improve the values of their hands in turn. To enable this the dealer moves clockwise around the table offering to deal further cards to players' hands.

If the value of your initial hand is not 21, you can decide to Double Down. In this case, you will double your bet and be dealt only one additional card to add to your hand. Alternatively, you can decide to Hit to be dealt an additional card to add to the value of your hand. You can Hit more than once to receive additional cards before you decide to Stand once you are satisfied with the value of your hand.

Split

If your initial hand is a pair of cards of equal value, you can decide to Split the pair to make two separate hands, each with a separate bet equal to your main bet. After a second card is dealt to both your hands, you can improve the value of these two hands by deciding to Hit. Again, you can choose to Stand once you are satisfied with the value of your two hands. However, if you Split an initial pair of Aces, you will receive only one additional card per hand with no option to Hit .

Outcome

If the sum of your hand exceeds 21, you bust and lose your bet on that hand.

When all players have taken their turns, the dealer reveals the value of his/her downcard. The dealer must Hit on a hand of 16 or less and must Stand on a hand of soft 17 or more. (Remember that a 'soft hand' includes an Ace worth 11.)

You win when the value of your final hand is closer to 21 than the dealer’s hand or when the dealer busts. If the value of your hand is the same as the dealer’s, the game round ends in a push and your bet is returned.

Blackjack is only possible using the two cards in the initial two-card deal. A hand of 21 resulting from a split pair is not considered a Blackjack. Therefore, Blackjack beats any hand of 21 resulting from a split pair.

Side Bets

This Blackjack game also includes optional side bets – Perfect Pairs and 21+3. You may place side bets in combination with your main Blackjack bet. You have the chance to win on any side bet whether you later win or lose on your Blackjack bet.

Perfect Pairs

The Perfect Pairs side bet gives you the chance to win if your first two cards comprise any pair – for example, two Queens, two Aces or two 3s. There are three types of pairs, each with a different payout:

  • Perfect Pair – same suit, e.g. two Aces of Spades.
  • Coloured Pair – different suits of the same colour, e.g. 2 of Diamonds + 2 of Hearts.
  • Mixed Pair – different suits of a different colour, e.g. 10 of Hearts + 10 of Clubs.

21+3

The 21+3 side bet gives you the chance to win if your first two cards plus the dealer’s upcard comprise any of

the following winning combinations (similar to those in poker), each with a different payout:

  • Suited Trips – an identical triplet, e.g. 3 Queens of Hearts.
  • Straight Flush – in numerical sequence and same suit, e.g. 10, Jack and Queen of Diamonds.
  • Three of a Kind – same value but different suits, e.g. any 3 non-matching Kings.
  • Straight – in numerical sequence but different suits, e.g. 2 of Spades + 3 of Clubs + 4 of Hearts.
  • Flush – non-sequential cards in the same suit, e.g. 2, 6 and 10 of Clubs.

Bet Behind

  • The Bet Behind feature allows you to bet on a hand dealt to another player. You will share the outcome of the other player’s hand. The payouts for Bet Behind wagers are the same as for ordinary bets.
  • You can place a Bet Behind bet whether or not you are seated at the Blackjack table and intend to play your own hand. However, you cannot place a Bet Behind bet on your own hand.
  • Place a bet in any activated Bet Behind spot at another player’s seat while betting is open. Hover your cursor over any Bet Behind spot to view the total number of players who have placed a Bet Behind bet, including the sum of their combined wagers.
  • If you place a Bet Behind bet, and the player at that seat decides not to participate in the round, your bet will be refunded immediately.
  • The nickname displayed at each seat at the Blackjack table identifies the player who will make all decisions for that hand. You can, however, decide whether or not to place an insurance bet when the dealer’s upcard is an
  • Ace. You can also decide in advance whether or not to double your bet when the player you are betting behind opts to Double Down or Split.
  • You can later alter these settings by clicking/tapping the Settings button and then selecting the BET BEHIND tab. You may also untick ALLOW OTHER PLAYERS TO BET BEHIND ME if you wish to prohibit other players from betting behind you.
  • The Hot Players icon helps you determine which of your fellow Blackjack players is on the longest winning streak.

The number within the gold medal indicates the number of consecutive rounds that player has won. Note that as soon as a Hot Player loses a round, he or she will also lose the gold-medal icon.

Deal Now

The DEAL NOW button is enabled only when you sit at a particular Blackjack table and have placed a bet equal to or greater than the minimum. Click/tap this button to finalize the bet you have placed. Your bet will be visible to other players at the table. The round may begin before betting time expires when all players have clicked/tapped the DEAL NOW button.

Payouts

  • Blackjack pays 3:2.
  • Winning hand pays 1:1.
  • If the dealer has Blackjack, insurance pays 2:1.

Perfect Pairs

Hand  Payout
Perfect Pair  25:1
Coloured Pair  12:1
Mixed Pair  6:1

21+3

Hand  Payout
Suited Trips  100:1
Straight Flush 40:1
Three of a Kind  30:1
Straight  10:1
Flush  5:1

Please note that any malfunction voids the game round and all eventual payouts for the round.

Return to Player

The optimal theoretical payout percentage is:

  • Blackjack - 99.28%%.
  • Perfect Pairs bet – 95.90%.
  • 21+3 bet – 96.30%.

Free Bet Blackjack

Game Objective

Free Bet Blackjack is a variation of our Blackjack game offering selected free ‘Double Down’ and ‘Split’ bets.

The objective of Free Bet Blackjack is to achieve a higher card count than the dealer, but without going over 21.

The best hand is Blackjack – when the sum of the values of the first two cards dealt is exactly 21. You compete only against the dealer, not against other players.

  • Played with eight decks.
  • Dealer always stands on 17.
  • Double Down on any two initial cards.
  • Free Split on your hand of pairs, except 10s.
  • Free Double Down on your two-card hard 9, 10 and 11 totals.
  • Split initial cards of equal value.
  • Only one Split per hand.
  • Single card dealt to each Split Ace.
  • No Double Down after Split.
  • Six Card Charlie: you win if you have six cards with a value of 21 or less.
  • Insurance offered when dealer shows an Ace.
  • Blackjack pays 3 to 2 and beats a score of 21.
  • Insurance pays 2 to 1.
  • Your bet returned when hands are of equal value.
  • Your bet returned when dealer busts with a score of 22.

Game Rules

The game is hosted by a dealer and allows an unlimited number of players to play in each game round.

The game is played with eight standard 52-card decks. Card values in Blackjack are as follows:

  • Cards from 2 to 10 are worth their face value.
  • Face cards (Jacks, Queens and Kings) are each worth 10.
  • Aces are worth 1 or 11, whichever is more favourable to the hand. Note that a soft hand includes an

Ace worth 11.

After the betting time has expired, the dealer deals one card face up to all players, ending with the dealer. The dealer then deals a second card face up to all players but the dealer's second card is dealt face down. The value of your initial hand is displayed next to your cards.

Blackjack

If the value of your original two-card hand is exactly 21, you have Blackjack! Blackjack is only possible using the two initial cards. A hand of 21 resulting from a split pair is not considered a Blackjack. Therefore, Blackjack beats any hand of 21 resulting from a split pair.

Insurance

If the dealer’s upcard is an Ace, you are given the option to purchase insurance to offset the risk that the dealer has Blackjack – even when you have Blackjack yourself. The amount of insurance bet is equal to one half of your main bet, and the insurance bet is settled separately from the bet on your hand. The dealer then peeks at the value of his/her downcard to check for Blackjack. If the dealer does not have Blackjack, the round continues. If the dealer has Blackjack, but you do not, the game is over and the dealer’s hand wins.

If you and the dealer both have Blackjack, the game ends in a push and your bet is returned. Note that when the dealer’s upcard is a 10 or face card, you will not be given the option to purchase insurance, and the dealer will not peek at his downcard to check for Blackjack.

Double Down, Hit or Stand

If the dealer does not have Blackjack upon checking his/her two initial cards, players are given the chance to improve the values of their hands in turn, by the dealer offering to deal further cards to players' hands.

If the value of your initial hand is not 21, you can decide to Double Down. In this case, you will double your bet and only one additional card will be dealt to your hand.

If your hard total is 9, 10 or 11, you get a “Free Double”. If you choose to use the “Free Double”, a “Free Bet” will be added to your original bet. If you win the game round, the value of the “Free Bet” will be matched to your original bet. You will be paid accordingly and only your original bet will be returned. If you lose the game, you lose only your original bet. If the game ends in a tie, only your original bet will be returned.

Alternatively, you can decide to Hit to be dealt an additional card to add to the value of your hand. You can Hit more than once to receive additional cards before you decide to Stand once you are satisfied with the value of your hand.

Please note that the player will not be offered a decision option when his/her soft hand score equals 21, as this is the best possible hand.

Split

If your initial hand is a pair of cards of equal value, you can decide to Split the pair to make two separate hands,neach with a separate bet.

You will be offered a “Free Split” on your hand of pairs, except a pair of 10s. Your original bet will be placed for the first hand (on the right side of table) and the “Free Bet” – for your second hand (on the left side of table).

If you win the game round, the value of the “Free Bet” will be matched to your original bet and you will be paid accordingly. No bet will be returned for the second hand. If you lose on your hand with the “Free Bet”, you do not lose your bet. No bet will be returned if the game ends in a tie.

If you decide to split your hand of 10s, the bet for your second hand will be equal to your main bet.

Outcome

If the sum of your hand exceeds 21, you bust and lose your bet on that hand.

When all players have taken their turns, the dealer reveals the value of his/her downcard. The dealer must Hit on a hand of 16 or less and must Stand on a hand of soft 17 or more. (Remember that a 'soft hand' includes an Ace worth 11.)

You win when the value of your final hand is closer to 21 than the dealer’s hand or when the dealer busts, except when the dealer busts with a score of 22. If the value of your hand is the same as the dealer’s, the game round ends in a push and your bet is returned.

Dealer busts with 22

If the dealer’s hand consists of cards with a total value of 22, then your bet is returned, and game round ends in a push, except if the player busts. In this case, the game does not end in a tie and the player loses.

If the player has Blackjack, the game ends without the possibility for the dealer to bust on 22.

Six Card Charlie rule

The Six Card Charlie rule lets you win automatically if your hand consists of six cards with a total card value of 21 or less, even if the dealer has Blackjack. In case of a Split hand, each hand is evaluated individually. If the dealer has Blackjack after insurance offer, the Six Card Charlie is not available, regardless of the player’s result.

Side Bets

This Blackjack game also includes optional side bets – Any Pair, 21+3, Hot 3 and Bust It. You may place side bets in combination with your main Blackjack bet. You have the chance to win on any side bet whether you later win or lose on your Blackjack bet.

Any Pair

The Any Pair side bet allows you to bet on the combination of the two first cards of your hand.

The winning combination in this case is any two cards of the same value: e.g. two Queens, two Aces, two 10s, etc.

There are two types of combinations for the Any Pair side bet, each with a different payout:

  • Pair, e.g. 10 of Clubs and 10 of Hearts.
  • Suited Pair, e.g. 2x Aces of Spades.

21+3

The 21+3 side bet gives you the chance to win if your first two cards plus the dealer’s upcard include any of the following winning combinations (similar to those in poker), each with a different payout:

  • Suited Trips – suited Three of a Kind, e.g. 3x Queens of Hearts.
  • Straight Flush – in numerical sequence and same suit, e.g. 10, Jack and Queen of Diamonds.
  • Three of a Kind – same value but different suits, e.g. any three non-matching Kings.
  • Straight – in numerical sequence but different suits, e.g. 2 of Spades + 3 of Clubs + 4 of Hearts.
  • Flush – non-sequential cards in the same suit, e.g. 2, 6 and 10 of Clubs.

Hot 3

The Hot 3 side bet allows you to bet on the combination of three cards, consisting of your two first cards and the dealer’s upcard. There are several combinations for the Hot 3 side bet, each with a different payout:

  • Total 19, for example: 8 of Hearts, 2 of Diamonds and 9 of Spades.
  • Total 20, for example: 8 of Hearts, 2 of Diamonds and 10 of Spades.
  • Total 21, suited, for example: 9 of Diamonds, 2 of Diamonds and 10 of Diamonds.
  • Total 21, unsuited, for example: 9 of Hearts, 2 of Diamonds and 10 of Spades.
  • 7-7-7, for example: 7 of Hearts, 7 of Clubs and 7 of Diamonds.

Bust It

The Bust It side bet allows you to bet that the total value of the dealer’s cards will exceed 21, i.e. he/she will bust.

The Bust It side bet is pushed if the player has Blackjack.

There are several combinations for the Bust It side bet, each with a different payout:

  • Bust with 3 cards.
  • Bust with 4 cards.
  • Bust with 5 cards.
  • Bust with 6 cards.
  • Bust with 7 cards.
  • Bust with 8 or more cards.

Payouts

  • Blackjack pays 3:2.
  • Winning hand pays 1:1.
  • If the dealer has Blackjack, insurance pays 2:1.

Your payout depends on the type of bet placed.

Bet Outcome Payout
Any pair

Suited Pair
Pair
Suited Trips
Straight Flush

25:1
8:1
100:1
40:1
2+3

Three of a kind
Straight
Flush
7-7-7
Total 21 suited

30:1
10:1
5:1
100:1
20:1

Hot 3

Total 21 unsuited
Total 20
Total 19
Bust with 8 or more cards
Bust with 7 cards
Bust with 6 cards

4:1
2:1
1:1
250:1
100:1
50:1
Bust It Bust with 5 cards
Bust with 4 cards
Bust with 3 cards
9:1
2:1
1:1

Please note that any malfunction voids the game round and all eventual payouts for the round.

Return to Player

The optimal theoretical payout percentage is:

  • Blackjack – 98.45%*
  • Any Pair – 95.90%
  • 21+3 – 96.30%
  • Hot 3 – 94.60%
  • Bust It – 94.12%

*Based on the first hand in the shoe.

Power Blackjack

Game Objective

Power Blackjack is a Blackjack variation offering player to Double Down, Triple Down and Quadruple Down on any two cards.

The objective of Power Blackjack is to achieve a higher card count than the dealer, but without going over 21.

The best hand is Blackjack – when the sum of the values of the first two cards dealt is exactly 21. You compete only against the dealer, not against other players.

  • Played with eight decks.
  • 9's and 10's removed from each deck.
  • Double Down, Triple Down, Quadruple Down any two initial cards.
  • Double Down, Triple Down, Quadruple Down after split.
  • Split initial cards of equal value.
  • Only one Split per hand.
  • Single card dealt to each Split Ace.
  • Insurance offered when dealer shows an Ace.
  • Blackjack pays 3 to 2.
  • Insurance pays 2 to 1.
  • Dealer always stands on soft 17.
  • Dealer checks for Blackjack on J-Q-K and Ace.
  • Push game when hands tie.

Game Rules

The game is hosted by a dealer and allows an unlimited number of players to play in each game round. The game is played with eight decks. 9's and 10's are removed from each deck. Card values in Blackjack are as follows:

  • Cards from 2 to 8 are worth their face value.
  • Face cards (Jacks, Queens and Kings) are each worth 10.
  • Aces are worth 1 or 11, whichever is more favourable to the hand. Note that a soft hand includes and Ace worth 11.

After the allotted betting time has expired, the dealer deals one card face up to each player, and then a card for the dealer. The dealer then deals a second card face up to each player, but the dealer's second card is dealt face down. The value of your initial hand is displayed next to your cards.

Blackjack

If the value of your initial two-card hand is exactly 21, you have Blackjack!

Insurance

If the dealer’s upcard is an Ace, you are given the option to purchase insurance to offset the risk that the dealer has Blackjack – even when you have Blackjack yourself. The amount of insurance is equal to one half of your main bet, and the insurance bet is settled separately from the bet on your hand. The dealer then peeks at the value of his/her downcard to check for Blackjack. If the dealer does not have Blackjack, the round continues. If the dealer has Blackjack, but you do not, the game is over and the dealer’s hand wins.

If you and the dealer both have Blackjack, the game ends in a push and your bet is returned.

Dealer checks for Blackjack on J-Q-K

If the dealer’s upcard is a face card, he/she will check if the downcard is an Ace and dealer has Blackjack. If the dealer has Blackjack, the dealer's hand wins. If you and the dealer both have Blackjack, the game ends in a push and your bet is returned. If the dealer does not have Blackjack, the round continues.

Hit or Stand

If the dealer does not have Blackjack upon checking his/her two initial cards, players are given the chance to improve the values of their hands in turn, by the dealer offering to deal further cards to players' hands.

If the value of your initial hand is not 21, you can decide to Hit to be dealt an additional card to add to the value of your hand. You can Hit more than once to receive additional cards before you decide to Stand once you are satisfied with the value of your hand.

Please note that the player will not be offered a decision option when his/her soft hand score equals 21.

Double Down, Triple Down, Quadruple Down

Alternatively, you can decide to Double Down, Triple Down or Quadruple Down. In this case, you will double, triple or quadruple your bet and be dealt only one additional card to add to the value of your hand.

Split

If your initial hand is a pair of cards of equal value, you can decide to Split the pair to make two separate hands, each with a separate bet equal to your main bet. After a second card is dealt to both your hands, you can improve the value of these two hands by deciding to Hit. You can also improve the value of your hands by choosing to Double Down, Triple Down or Quadruple Down. In this case, you will double, triple or quadruple your bet and be dealt only one additional card to your each hand.

Again, you can choose to Stand once you are satisfied with the value of your two hands. However, if you Split an initial pair of Aces, you will receive only one additional card per hand with no option to Hit.

Outcome

If the sum of your hand exceeds 21, you bust and lose your bet on that hand. When all players have taken their turns, the dealer reveals the value of his/her downcard. The dealer must Hit on a hand of 16 or less and must Stand on a hand of soft 17 or more. (Remember that a 'soft hand' includes an Ace worth 11.)

You win when the value of your final hand is closer to 21 than the dealer’s hand or when the dealer busts. If the value of your hand is the same as the dealer’s, the game round ends in a push and your bet is returned.

Blackjack is only possible using the two cards in the initial two-card deal. A hand of 21 resulting from a split pair is not considered a Blackjack. Therefore, Blackjack beats any hand of 21 resulting from a split pair.

Side Bets

This Blackjack game also includes optional side bets – Any Pair, 21+3, Hot 3, Bust It. You may place side bets in combination with your main Blackjack bet. You have the chance to win on any side bet whether you later win or lose on your Blackjack bet.

Any Pair

The Any Pair side bet allows you to bet on the combination of the two first cards of your hand.

The winning combination in this case is any two cards of the same value: e.g. two Queens, two Aces, two 8s, etc.

There are two types of combinations for the Any Pair side bet, each with a different payout:

  • Any Pair, e.g. 8 of Clubs and 8 of Hearts.
  • Suited Pair, e.g. 2x Aces of Spades.

21+3

The 21+3 side bet gives you the chance to win if your first two cards plus the dealer’s upcard comprise any of the following winning combinations (similar to those in poker), each with a different payout:

  • Suited Trips – an identical triplet, e.g. 3x Queens of Hearts.
  • Straight Flush – in numerical sequence and same suit, e.g. Jack, Queen and King of Diamonds.
  • Three of a Kind – same value but different suits, e.g. any three non-matching Kings.
  • Straight – in numerical sequence but different suits, e.g. 2 of Spades + 3 of Clubs + 4 of Hearts.
  • Flush – non-sequential cards in the same suit, e.g. 2, 6 and 8 of Clubs.

Hot 3

The Hot 3 side bet allows you to bet on the combination of three cards, comprising your two first cards and the one open card on the dealer’s hand. There are several combinations for the Hot 3 side bet, each with a different payout:

  • Total 19, for example: Jack of Hearts, 2 of Diamonds and 7 of Spades.
  • Total 20, for example: 8 of Hearts, 2 of Diamonds and Queen of Spades.
  • Total 21, suited, for example: 8 of Diamonds, 3 of Diamonds and King of Diamonds.
  • Total 21, unsuited, for example: 8 of Hearts, 3 of Diamonds and King of Spades.
  • 7-7-7, for example: 7 of Hearts, 7 of Clubs and 7 of Diamonds.

Bust It

The Bust It side bet allows you to bet that the total value of the dealer’s cards will exceed 21, i.e. he/she will bust.

The Bust It side bet is pushed if the player has Blackjack.

There are several combinations for the Bust It side bet, each with a different payout:

  • Bust with 3 cards.
  • Bust with 4 cards.
  • Bust with 5 cards.
  • Bust with 6 cards.
  • Bust with 7 cards.
  • Bust with 8 or more cards.

Payouts

  • Blackjack pays 3:2.
  • Winning hand pays 1:1.
  • If the dealer has Blackjack, insurance pays 2:1.

Your payout depends on the type of bet placed.

Bet Outcome Payout
Any pair

Suited Pair
Pair
Suited Trips
Straight Flush

25:1
8:1
100:1
40:1
2+3

Three of a kind
Straight
Flush
7-7-7
Total 21 suited

30:1
10:1
5:1
100:1
20:1

Hot 3

Total 21 unsuited
Total 20
Total 19
Bust with 8 or more cards
Bust with 7 cards
Bust with 6 cards

4:1
2:1
1:1
250:1
100:1
50:1
Bust It Bust with 5 cards
Bust with 4 cards
Bust with 3 cards
9:1
2:1
1:1

Please note that any malfunction voids the game round and all eventual payouts for the round.

Return to Player

The optimal theoretical payout percentage is:

  • Blackjack – 98.80%*
  • Any Pair bet – 96.58%.
  • 21+3 bet – 96.09%.
  • Hot 3 bet – 96.21%.
  • Bust It bet – 94.71%.

*based on the first hand in the shoe

Baccarat Games

Baccarat Tables

The Following Game rules applies to:

  • Baccarat Tables A to Z and or 1 to 100  Baccarat Control Squeeze
  • Speed Baccarat Tables A to Z and or 1 to 100  Salon Prive Baccarat Tables A to Z and or 1 to 100
  • Baccarat Squeeze

Game Objective

The objective in Baccarat is to predict whose hand will win by having the value closest to 9.

Game Rules

The game is hosted by a dealer and is played with eight standard 52-card decks. Card values are as follows:

  • Aces are the lowest cards and are worth 1 point each.
  • Cards from 2 to 9 are worth their numerical face values.
  • 10s and face cards (jacks, queens and kings) are each worth 0.

Only the numeric value of each card is relevant in the main Baccarat game; each card's suit (hearts, spades, clubs or diamonds) is irrelevant.

Prior to each deal, you must place your bet on whether the Player or the Banker will win the round by having the hand with a value closest to 9. You also have the option to bet that the round will end in a Tie, which occurs when both the Player and Banker hold hands of equal value.

The dealer begins by dealing two cards each to the Player and to the Banker. Two hands are dealt in Baccarat: one hand to the Player and one hand to the Banker.

If the Player and Banker hold hands of equal value, the round ends in a tie. The Tie bet wins, and bets on the Player and Banker push (are returned).

Each hand's value is calculated by dropping the tens digit in a hand otherwise worth 10 or more. For example, a hand consisting of a 7 and a 9 is only worth 6 in Baccarat (because 16-10=6). Similarly, a face card plus a 9 will be worth 9.

If the Player or the Banker receives an initial two-card hand worth 8 or a 9 (a "natural" 8 or 9), no additional cards will be dealt to either hand.

If the Player and Banker receive initial two-card hands worth 0-7, the "Third Card Rule" is consulted to determine if a third card is to be dealt to either hand or both hands. The Player always goes first.

Player's Hand

Player's initial two-card hand

0-1-2-3-4-5 Player draws a third card.

6-7 Player stands.

8-9 (a "natural") No third card to either hand.

Banker's Hand

If the Player's hand stands on a 6 or 7, then a Banker hand totalling 3, 4 or 5 must draw, while a Banker hand totalling 6 must stand.

Whoever gets the hand closest to a total of 9 wins.

Side Bets

Side Bet Description

P Pair Pays if the first two cards dealt to the Player constitute a pair. B Pair Pays if the first two cards dealt to the Banker constitute a pair.

Perfect Pair

Pays 25:1 if two identical cards (in terms of value and suit) are dealt as the first two cards to either the Banker or the Player. Pays 200:1 if two identical cards (in terms of value and suit) are dealt as the first two cards to both the Banker and the Player. Either Pair Pays if either the Banker or the Player hand is a pair.

P Bonus

Pays when the Player wins the round on a natural 8 or 9 or by at least four points.

B Bonus

Pays when the Banker wins the round on a natural 8 or 9 or by at least four points.

Payouts

Your payout depends on the type of bet placed.

BET  PAYS
Player  1:1
Banker  0.95:1
(5% commission is charged)
Tie  8:1
P Pair  11:1
B Pair  11:1
Perfect Pair One pair:  25:1
Two pairs:  200:1
Either Pair  5:1
P Bonus/B Bonus  Hand Combination Odds


Non-Natural hand wins by 9 points, 30:1
Non-Natural hand wins by 8 points, 10:1
Non-Natural hand wins by 7 points, 6:1
Non-Natural hand wins by 6 points, 4:1
Non-Natural hand wins by 5 points, 2:1
Non-Natural hand wins by 4 points, 1:1
Natural win, 1:1
Natural tie, Push

Please note that any malfunction voids the game round and all eventual payouts for the round. Bets will be returned.

Return to Player

The optimal Return to Player (RTP) percentage for Baccarat is 98.94%*. The following table displays the return-to-player percentage on the different optional side bets.

Side Bet  Return to Player
B Pair  89.64%
P Pair  89.64%
Perfect Pair  91.95%
Either Pair  86.29%
P Bonus  97.35%
B Bonus  90.63%

*RTP based on optimal strategy for Banker bet.

Baccarat No Commission

The Following Game rules applies to:

  • No Commission Speed Baccarat Tables A to Z and or 1 to
  • 100 No Commission Baccarat

Game Objective

The objective in Baccarat No Commission is to predict whose hand will win by having the value closest to 9.

Game Rules

The game is hosted by a dealer and is played with eight standard 52-card decks. Card values are as follows:

  • Aces are the lowest cards and are worth 1 point each.
  • Cards from 2 to 9 are worth their numerical face values.
  • 10s and face cards (jacks, queens and kings) are each worth 0.

Only the numeric value of each card is relevant in the main Baccarat game; each card's suit (hearts, spades, clubs or diamonds) is irrelevant.

Prior to each deal, you must place your bet on whether the Player or the Banker will win the round by having the hand with a value closest to 9. You also have the option to bet that the round will end in a Tie, which occurs when both the Player and Banker hold hands of equal value.

The dealer begins by dealing two cards each to the Player and to the Banker.

Two hands are dealt in Baccarat: one hand to the Player and one hand to the Banker.

If the Player and Banker hold hands of equal value, the round ends in a tie. The Tie bet wins, and bets on the Player and Banker push (are returned).

Each hand's value is calculated by dropping the tens digit in a hand otherwise worth 10 or more. For example, a hand consisting of a 7 and a 9 is only worth 6 in Baccarat (because 16-10=6). Similarly, a face card plus a 9 will be worth 9.

If the Player or the Banker receives an initial two-card hand worth 8 or a 9 (a "natural" 8 or 9), no additional cards will be dealt to either hand. If the Player and Banker receive initial two-card hands worth 0-7, the "Third Card Rule" is consulted to determine if a third card is to be dealt to either hand or both hands. The Player always goes first.

Player's Hand

  • Player's initial two-card hand
  • 0-1-2-3-4-5 Player draws a third card.
  • 6-7 Player stands.
  • 8-9 (a "natural") No third card to either hand.

Banker's Hand

If the Player's hand stands on a 6 or 7, then a Banker hand totaling 3, 4 or 5 must draw, while a Banker hand totaling 6 must stand.

Whoever gets the hand closest to a total of 9 wins.

Side Bets

Side Bet  Description
P Pair Pays if the first two cards dealt to the Player constitute a pair.
B Pair Pays if the first two cards dealt to the Banker constitute a pair.
Perfect Pair

Pays 25:1 if two identical cards (in terms of value and suit) are dealt as the first two cards to either the Banker or the Player.

Pays 200:1 if two identical cards (in terms of value and suit) are dealt as the first two cards to both the Banker and the Player.

Super 6

Pays 15:1 if Banker wins with a score of 6. Please place main bet

(Player/Banker/Tie) first in order to place the side bet.

P Bonus Pays when the Player wins the round on a natural 8 or 9 or by at least four points.
B Bonus Pays when the Banker wins the round on a natural 8 or 9 or by at least four points.

Payouts

Your payout depends on the type of bet placed.

BET  PAYS
Player 1:1
1:1
Banker 0.5:1 when Banker wins with 6
Tie 8:1
P Pair 11:1
B Pair 11:1
Perfect Pair One pair: 25:1
Two pairs: 200:1
Super 6 15:1
P Bonus/B Bonus

Hand Combination Odds

Non-Natural hand wins by 9 points, 30:1
Non-Natural hand wins by 8 points, 10:1
Non-Natural hand wins by 7 points, 6:1Non-Natural hand wins by 6 points, 4:1Non-Natural hand wins by 5 points, 2:1
Non-Natural hand wins by 4 points, 1:1
Natural win, 1:1
Natural tie, Push

Please note that any malfunction voids the game round and all eventual payouts for the round. Bets will be returned.

RTP

The optimal Return to Player (RTP) percentage for Baccarat is 98.76%*.

The following table displays the return-to-player percentage on the different optional side bets.

Side Bet  Return to Player
B Pair 89.64%
P Pair 89.64%
Perfect Pair 91.95%
Super 6 86.18%
P Bonus 97.35%

*RTP based on optimal strategy for Player bet.

Lightning Baccarat

Game Objective

The objective in Lightning Baccarat is to predict whether Player or Banker hand will win by having the value closest to 9.

Game Rules

The game is hosted by a dealer and is played with eight standard 52-card decks. Card values are as follows:

  • Aces are the lowest cards and are worth 1 point each.
  • Cards from 2 to 9 are worth their numerical face values.
  • 10s and face cards (jacks, queens and kings) are each worth 0.

Only the numeric value of each card is relevant in the main Baccarat game; each card's suit (hearts, spades, clubs or diamonds) is irrelevant.

Prior to each deal, you must place your bet on whether the Player or the Banker will win the round by having the hand with a value closest to 9.

If you believe that both the Player and Banker will hold hands of equal value, you also have the option to bet on Tie.

In addition, you can also bet on Player/Banker Pair (P/B Pair), which will pay if the first two cards dealt to the Player/Banker constitute a pair.

A Lightning fee of 20% will be added to each of your placed bets. For example, if your bet is 5, then 20% Lightning fee applied is 1, and your total bet will be 6. This total bet value will be visible on your screen.

Lightning Round

After your bets are accepted, the Lightning round occurs. During the Lightning round from one to five random Lightning cards are drawn from a virtual 52-card pack. These Lightning cards are then given randomly assigned Lightning multipliers of 2x, 3x, 4x, 5x or 8x. If your bet wins and contains card/s that are among the selected Lightning cards, your payout will be multiplied by the Lightning multiplier assigned to the card/s.

You will have a chance to win even more if two or more Lightning cards are dealt to the same bet spot. Those multipliers will be multiplied and your payout then will be multiplied by the the total multiplier! Your initial bet will be added on top of your winnings.

If the winning hand does not contain the revealed Lightning card/s, then the regular payout is applied. See “Payouts” section for detailed payout information.

After the Lightning Round has occurred, the dealer deals two initial cards to the Player and to the Banker. If the Player and Banker hold hands of equal value, the round ends in a tie. The Tie bet wins, and bets on the Player and Banker push (are returned). The Lightning fee for the pushed Player/Banker bets will not be returned.

Each hand's value is calculated by dropping the tens digit in a hand otherwise worth 10 or more. For example, a hand consisting of a 7 and a 9 is only worth 6 in Baccarat (because 16-10=6). Similarly, a face card plus a 9 will be worth 9.

If the Player or the Banker receives an initial two-card hand worth 8 or a 9 (a "natural" 8 or 9), no additional cards will be dealt to either hand.

If the Player and Banker receive initial two-card hands worth 0-7, the "Third Card Rule" is consulted to determine if a third card is to be dealt to either hand or both hands. The Player always goes first.

Player's Hand

  • Player's initial two-card hand
  • 0-1-2-3-4-5 Player draws a third card.
  • 6-7 Player stands.
  • 8-9 (a "natural") No third card to either hand.

Banker's Hand

D - Draw; S - Stand

If the Player's hand stands on a 6 or 7, then a Banker hand totalling 3, 4 or 5 must draw, while a Banker hand totalling 6 must stand. Whoever gets the hand closest to a total of 9 wins.

Side Bets

Side Bet Description
P Pair Pays if the first two cards dealt to the Player constitute a pair.
B Pair Pays if the first two cards dealt to the Banker constitute a pair.

Payouts

Your payout depends on the type of bet placed.

BET PAYS
Player 1–512:1
Banker
(5% commission on Banker bet)
1–512:1
Tie 5–1310720:1
P Pair 9–576:1
B Pair

9–576:1

Return to Player

The optimal Return to Player (RTP) percentage for Baccarat is 98.76%.

Bet RTP
Player 98.76%
Banker 98.59%
Tie 94.51%
P Pair 88.35%
B Pair 88.35%

First Person Games

First Person Dream Catcher (Money Wheel)

Game Objective

First Person Dream Catcher (Money Wheel) is a game of chance played using a large vertical wheel. The wheel is divided into 54 equal sectors separated by pins. 52 segments are marked with a number (1, 2, 5, 10, 20 and 40). The other two sectors – 2x multiplier and 7x multiplier – act as bonus spins and multiply your winnings if you win on the next spin. The objective of Dream Catcher is to predict at which of the numbered sectors the wheel will stop after spinning.

Game Rules

  • Place your bet on a number you believe the wheel will stop at: 1, 2, 5, 10, 20 or 40. After you have placed your bets, click/tap the SPIN button to start spinning the wheel. After the wheel comes to a stop, the winning sector will be indicated by a pointer at the top of the wheel.
  • If the wheel stops at the numbered sector you have placed your bet on, you win. All bets are paid with the odds matching the number in the winning sector: e.g. winning number 5 pays 5 to 1, winning number 10 pays 10 to 1, and so on. The bet placed on the winning sector is returned together with your winnings.
  • Multipliers 2x and 7x
  • If the wheel stops at one of the multiplier sectors marked as 2x or 7x, all your bets remain in place and no new bets are allowed. Click/tap the SPIN button to spin the wheel again and the outcome of the spin (1, 2, 5, 10, 20 or 40) will determine the winning odds as usual but the odds will be multiplied twice or seven times over, depending on which multiplier the wheel stopped at in the previous spin.
  • If the SPIN button is not clicked/tapped within 5 seconds, the wheel will be spun automatically until it stops at any of the numbered sectors.
  • If the wheel stops on a multiplier sector two or more times in a row, then all bets remain in place, and the multipliers stack: i.e. the multiplied payout from the last spin is multiplied again! The wheel is spun again automatically until it stops at any of the numbered sectors: 1, 2, 5, 10, 20 or 40. (For example, the wheel stops on 2x, then on the next spin it stops on 7x, and on the next spin on number 5. The outcome for the player who originally placed a bet on number 5, is: (5 to 1) x 2 x 7 = 70 to 1.
  • Consecutive multipliers are unlimited subject to a default maximum win displayed in the Bet Limits panel.

Payouts

Number on Wheel Number of Segments  Pays
1 23 1 to 1
2 15 2 to 1
5 7 5 to 1
10 4 10 to 1
20 2 20 to 1
40 1 40 to 1
2x 1 Multiplies the payout of the next winning number by 2x
7x 1 Multiplies the payout of the next winning number by 7x

Maximum payout for your all winnings within a game round is limited. For details see the Bet Limit table.

Please note that any malfunction voids the game round and all eventual payouts for the round.

Return to Player

The optimal theoretical return-to-player (RTP) percentage is 95.65% (89.88% - 95.65%).

RTP based on optimal strategy for betting on number 10.

First Person Dragon Tiger

Game Objective

First Person Dragon Tiger is a unique, easy and fast game, where you can play at your own pace. Simply place your bets and click/tap the DEAL button to have the cards dealt for you. If you wish, you can have a number of free hands dealt to see the trends which can help you in predicting the results of future rounds. Click/tap the +1 button and a free hand will be dealt.

The game objective is to guess whether the Dragon or Tiger will draw the higher value card, and therefore win.

You can also bet on whether the Dragon and Tiger cards dealt will be of the same value, and therefore a Tie.

Game Rules

The aim of the Dragon Tiger is to predict which of the hands – the Dragon or the Tiger – will win or if it will be a Tie.

  • The cards are dealt from a shoe with 8 decks (Jokers are excluded)
  • Place your bet on either the Dragon, or Tiger, or Tie, or Suited Tie
  • A single card is dealt face-up to the Dragon and to the Tiger
  • Card value from the lowest to the highest is as follows: Ace with value 1, being the lowest and
  • followed by 2 and so on, and King the highest (A-2-3-4-5-6-7-8-9-10-J-Q-K)
  • If cards for the Dragon and Tiger are equal both in value and suit, it’s a Suited Tie, half of your main
  • bet (the Dragon/Tiger bet) is returned and wins pay out 50:1
  • The highest card wins and pays even money 1:1
  • In the case of a Tie, half of your main bet (the Dragon/Tiger bet) is returned and wins pay out 11:1

Payouts

Your payout depends on the type of bet placed.

BETPAYSDragon1:1Tiger 1:1Tie 11:1Suited tie 50:1

Please note that any malfunction voids the game round and all eventual payouts for the round. Bets will be returned.

Return to Player

The optimal theoretical return-to-player percentage:

  • Main bet (Dragon/Tiger) – 96.27%
  • Tie – 89.64%
  • Suited tie – 86.02%

First Person Lightning Roulette

Game Objectives

First Person Lightning Roulette is an exciting game with electrifying roulette experience. In each game round from one to five "Lightning numbers" are randomly struck by lightning, allowing you to win 50x up to 500x (49:1 – to 499:1).

The objective in First Person Lightning Roulette is to predict the number on which the ball will land by placing one or more bets that cover that particular number. The wheel includes the numbers 1–36 plus a single 0(zero).

After you have placed your bets, click/tap the SPIN button. After the SPIN button is clicked/tapped, one to five "lucky numbers" will be randomly selected to have random multiplied "lucky payouts" applied on them. The ball will then be spun within the Roulette wheel and eventually come to rest in one of the numbered pockets within the wheel. You win if you have placed a bet that covers that particular number. If the winning number is among the randomly selected "lucky numbers" and is covered by your bet on a Straight Up bet, then you will be paid the multiplied "lucky payout".

Bet Types

You can place many different kinds of bets on the Roulette table. Bets can cover a single number or a certain range of numbers, and each type of bet has its own payout rate.

Bets made on the numbered spaces on the betting area, or on the lines between them, are called Inside Bets, while bets made on the special boxes below and to the side of the main grid of numbers are called Outside Bets.

INSIDE BETS:

  • Straight Up - place your chip directly on any single number (including zero).
  • Split Bet - place your chip on the line between any two numbers, either on the vertical or horizontal.
  • Street Bet - place your chip at the end of any row of numbers. A Street Bet covers three numbers.
  • Corner Bet - place your chip at the corner (central intersection) where four numbers meet. All four
  • numbers are covered.
  • Line Bet - place your chip at the end of two rows on the intersection between the two rows. A line bet covers all the numbers in both rows, a total of six numbers.

OUTSIDE BETS:

  • Column Bet - place your chip in one of the boxes marked "2 to 1" at the end of the column that covers all 12 numbers in that column. The zero is not covered by any column bet.
  • Dozen Bet - place your chip in one of the three boxes marked "1st 12," "2nd 12" or "3rd 12" to cover the 12 numbers alongside the box.
  • Red/Black - place your chip in the Red or Black box to cover the 18 red or 18 black numbers. The zero is not covered by these bets.
  • Even/Odd - place your chip in one of these boxes to cover the 18 even or 18 odd numbers. The zero is not covered by these bets.
  • 1-18/19-36 - place your chip in either of these boxes to cover the first or second set of 18 numbers. The zero is not covered by these bets.

After you have clicked/tapped the SPIN button, the randomly selected "lucky numbers" with their "lucky payouts" will be highlighted on the betting grid.

Neighbour and Special Bets

Each bet covers a different set of numbers and offers different payout odds. Bet spots will be highlighted.

Tiers du Cylindre

This bet covers a total of 12 numbers that include 27, 33 and the numbers that lie between them on the side of the Roulette wheel opposite to zero. 6 chips are placed as follows:

  • 1 chip on the 5/8 split
  • 1 chip on the 10/11 split
  • 1 chip on the 13/16 split
  • 1 chip on the 23/24 split
  • 1 chip on the 27/30 split
  • 1 chip on the 33/36 split

Orphelins a Cheval

This bet covers a total of 8 numbers on the two segments of the Roulette wheel not covered by the voisins du zero and tiers du cylindre bets above. 5 chips are placed as follows:

  • 1 chip on 1 (Straight up)
  • 1 chip on the 6/9 split
  • 1 chip on the 14/17 split
  • 1 chip on the 17/20 split
  • 1 chip on the 31/34 split

Voisins du Zero

This bet covers a total of 17 numbers that include 22, 25 and the numbers that lie between them on the side of the Roulette wheel that contains zero. 9 chips are placed as follows:

  • 2 chips on the 0/2/3 street
  • 1 chip on the 4/7 split
  • 1 chip on the 12/15 split
  • 1 chip on the 18/21 split
  • 1 chip on the 19/22 split
  • 2 chips on the 25/26/28/29 corner
  • 1 chip on the 32/35 split

Jeu Zero

This bet covers zero and the 6 numbers in close proximity to zero on the Roulette wheel: 12, 35, 3, 26, 0, 32 and 15. 4 chips are placed as follows:

  • 1 chip on the 0/3 split
  • 1 chip on the 12/15 split
  • 1 chip on 26 (Straight up)
  • 1 chip on the 32/35 split

A neighbour bet covers a particular number as well as other numbers that lie in close proximity to it on the Roulette wheel. To place a neighbour bet, click/tap a specific number on the racetrack. A chip will be placed on the chosen number and on numbers that neighbour it to the right and left. Click/tap on the circular "-"or "+" button to increase or decrease the set of neighbours to the right and left of the chosen number.

Winning Numbers

The WINNING NUMBERS display shows the most recent winning numbers.

Payouts

Your payout depends on the type of placed bet.

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Terms & Conditions

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